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Author Topic: PlayerUnkown's Battlegrounds  (Read 16399 times)

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Offline bopdude

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Re: PlayerUnkown's Battlegrounds
« Reply #460 on: 25 June 2018, 08:28: AM »
If you bought it early access like many of us it was £11 odd iirc, and yeah they have to make money but how much ffs, they have sold 400 million copies across all platforms I was reading somewhere ?

Offline Ramrod

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Offline bopdude

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Re: PlayerUnkown's Battlegrounds
« Reply #462 on: 25 June 2018, 03:35: PM »
Ha ha that's great ;D

Offline bopdude

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Re: PlayerUnkown's Battlegrounds
« Reply #463 on: 27 June 2018, 09:30: AM »
'Apparently' the old bug where having death cam on induced lag is back ? I don't suffer too much I think but I'm going to try it as the game is meant to run much smoother :shrug:

Offline bopdude

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Offline Ramrod

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Re: PlayerUnkown's Battlegrounds
« Reply #465 on: 05 July 2018, 09:02: PM »
Well I would have a game but there is a 6.6gig download  ::)
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Offline Klinsman

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Re: PlayerUnkown's Battlegrounds
« Reply #466 on: 05 July 2018, 09:52: PM »
WTF is it with all these bloody updates?? ffs!!

Offline Spanner

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Re: PlayerUnkown's Battlegrounds
« Reply #467 on: 06 July 2018, 05:46: PM »
'Apparently' the old bug where having death cam on induced lag is back ? I don't suffer too much I think but I'm going to try it as the game is meant to run much smoother :shrug:

que??

Offline bopdude

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Re: PlayerUnkown's Battlegrounds
« Reply #468 on: 06 July 2018, 06:25: PM »
With the game recording you it induced lag, turning death cam of stopped it, I have it turned back on at the moment as I didn't see a difference :)

Offline bopdude

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Re: PlayerUnkown's Battlegrounds
« Reply #469 on: Yesterday at 04:01 PM »
Custom Match Update - Open Beta Test
17 JULY   - HAWKINZ
Hi everyone,

Earlier this year, we promised to make custom matches available for more players. As our first step towards fulfilling that promise, we’re making custom match access available to everyone on our test servers. Our plan is to expand this test to live servers, once the system is proven to be stable.

When you create your own custom match, you can play PUBG your way. Customize every aspect of the game, from circle behavior, item/vehicle spawn rates, to loadouts and more. You can even create and customize War Mode and Zombie Mode game types, then invite as many (or few) players as you want to join. Create private matches for friends, or public games so the whole world can enjoy your creation.

Remember that this is a test, so some elements might be rough and we’ll need your feedback about the system. Is it easy to find games and create games? How easy is it to get a full lobby? What could be improved with the feature? Just let us know in the comments here (or anywhere else where we have an official presence), and we’ll continue to iterate over time to improve custom matches. Please be aware that if demand for custom matches is unexpectedly high, servers could become unreliable. We’ll keep you updated and fix problems quickly as they arise.

Throughout the open beta, custom games creation will be limited to 10,000 concurrent running games to ensure a stable service. Creating custom matches won't have an associated cost during this phase. However, due to the extremely large amount of resources required to allow custom games to be available to all players, we may change this in the future to ensure everything runs smoothly and the system remains sustainable long-term. We're open to your feedback on this system and we'll have more details on this aspect of the system later.

We’ve also made some improvements to the UX for custom matches which are rolling out at the same time. Let’s talk about all the changes!

Offline bopdude

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Re: PlayerUnkown's Battlegrounds
« Reply #470 on: Yesterday at 04:08 PM »
So early days and maybe a cost at the end but we could have a closed or invite only game ?

Offline Scary

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Re: PlayerUnkown's Battlegrounds
« Reply #471 on: Yesterday at 06:49 PM »
Im up for that

Offline bopdude

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Re: PlayerUnkown's Battlegrounds
« Reply #472 on: Yesterday at 07:15 PM »
Im up for that

I remember you for one were excited about this prospect from the start, as I say early days but here's hoping :)

Offline Ramrod

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Re: PlayerUnkown's Battlegrounds
« Reply #473 on: Today at 08:44 AM »
 :tu: :)
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Offline bopdude

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Re: PlayerUnkown's Battlegrounds
« Reply #474 on: Today at 10:10 AM »
Things to keep in mind when creating custom matches:
The number of total created custom games at once are limited.
At least 10 players are required to start the match.
While this update is on the test servers, only 2 players will be required to start matches.

This is now live on the test servers, getting 10 of us together to play this, for whatever reason might be stretching it :(