Apparently in the Fall Creator's update Microsoft have added an anticheat feature, TruePlay.
A game enrolled in TruePlay will run in a protected process, which mitigates a class of common attacks. Additionally, a Windows service will monitor gaming sessions for behaviors and manipulations that are common in cheating scenarios. These data will be collected, and alerts will be generated only when cheating behavior appears to be occurring. To ensure and protect customer privacy while preventing false positives, these data are only shared with developers after processing has determined cheating is likely to have occurred.Microsoft Dev Centre
It is intended for games in the Microsoft Store.
Most of us hate cheaters, so any measures that can cause them difficulties, without impacting genuine users, has to be welcomed.
But is this a bit big brother of Microsoft, and with such stuff implemented, could it be misused and for what other purposes could stuff be logged? We already know Windows 10 "phones home" with a lot of stuff telling Microsoft about our use of the PC (but then google has wrapped it's way round the internet so probably knows more about our browsing habits than we do), so privacy has probably gone the way of the dodo on computing.